Thunderstone Advance: Towers of Ruin. Still one of my favorites for solo play, because you can either face a random challenge or a selected adventure, making the game exciting but frustration-free. This round, water mages and Bhoidwood showed what they can do, supported by Glamercast and a stack of pikes. 66 to 52 may sound solid, but it didn't feel that safe during the game because I didn't have the level 3 heroes in sight, without whom it would have been much closer (59 to 52 - Bhoidwood only brings 1 victory point).