Kashgar: Händler der Seidenstraße I got it because it was cheap (12 Euro) and the mechanics interested me: deckbuilding and engine-building. And the game implements this very well. Thematically, you are a spice trader on the Silk Road and have to manage your (usually 3) caravans. Each player starts with the same number of caravans, but each is slightly different from the starting options. This makes the game a bit asymmetrical, which I generally like. In addition, there is a really sophisticated deck builder in the form of caravan management. You win by optimizing your caravans to optimally fulfill orders. And the whole thing fits thematically very well - every person in the caravan has coherent actions available. The first game was really fun, it plays very smoothly after a few rounds, as there are only a few building blocks that you have to learn beforehand - the rest is on the cards. Through the optimization of the caravans, you have interesting long-term strategic options, through the several caravans you have short-term tactical options (which caravan you activate depends on what orders are currently on display and what the opponents are currently doing). In addition, there is an optional expansion for more interactivity, with which you can sabotage opponents' caravans. Really nicely done and completely under the radar, the game.