BOO - Getting Started. After a long time, I took another look at Boo and I like what's happening there. Still very strongly based on Python in terms of syntax, but semantically quite different - for example, real macros in various variations, so that there is really an extended syntax. Or also the optionally available Duck Typing - a variant that I particularly like, because Boo combines static typing, type inference and Duck Typing in a way that really keeps all options open for the programmer. Then there's the good integration with .Net and C# assemblies. I think I need to play around with it a bit more, because as a prototyping language it could be quite practical - and at the moment I tend to use Mono more as a runtime, primarily because of the JIT implementations available there (and with Mono also AOT compilation, where it is needed).