Conflict of Heroes: Awakening the Bear! (second edition) is a tactical conflict simulation of Germany's attack on Russia in World War II. Generally not my favorite topic, but Conflict of Heroes is simply a standout in the genre for mechanical reasons: it has one of the most refined systems for solo play in the area of tactical games. The opponents (depending on the scenario, you can control the Russians or the Germans and let the other side be controlled by an "AI") are controlled via a card system that is situationally built. The cards check various conditions and prescribe actions that the opponent performs - and all of this is placed in the context of the current game situation and the game scenario. This results in surprisingly "intelligent" reactions from the opponents, which make the game absolutely challenging, even when you're playing solo. Additionally, there's the option to use the Firefight Generator to create your own scenarios in a kind of pre-game. The interesting part here: the scenario is set up neutrally, you assemble both sides, but which side you play is only decided at the end. Therefore, it doesn't make sense to set up the scenario one-sidedly, as you would then have to play the weaker side. As a result, the game offers a very high replay value simply because the situations constantly change. And in this regard, it is clearly superior to Night of Man - another tactical skirmish game with a card-driven "AI" for the opponents - where there are only pre-made solo scenarios.