Architects of the West Kingdom is my souvenir (one of several) from the Spiel 2018 in Essen. I like the graphic style of The Mico very much and the fact that Shem Phillips worked as a developer on it gave me hope. And the game delivers a very good picture. A very idiosyncratic look at worker placement combined with a dual goal path (virtuous cathedral building or thievish withholding and black market trading) provides a lot of fun, at least in our first game. Will definitely come to the table more often, it is not too complex in the actual game, the actions are not huge chains like in Viticulture, but usually directly connected to what you want to do next. Plus the missing blocking and the successive improvement of one's own actions, the capturing of the opponent's workers when they become too efficient, all very interesting action possibilities.