Ever wanted to try something really new and interesting? Petrichor might be just what you're looking for. Where else do players represent competing weather systems vying against each other to provide the best irrigation for crops? Very nice components, a very friendly designed game and an absolutely brutal feel. The cloud systems fight for dominance on the "map", argue about who determines the next weather and stop attacks from opposing cloud systems, all in the fight for points. It almost feels like a wargame. At first, it seems quite complex, as the effects of your own actions always influence several areas at the same time and you practically have to keep all the paths to victory points in mind to avoid falling behind. But after a few actions, you've got it and the game runs smoothly. Replay value is provided by the high variability of the setup.