Too Many Bones: Undertow has almost reached the top of my game list after just one playthrough. Essentially, it's an RPG in a box - choose a character, level up various stats, and each character has their own skill tree. Then there's the fact that each character plays completely differently. These characters are then tested in several scenarios with battles against a variety of opponents using a variation of the Hoplomachus combat system. Opponents and your own figures are represented by stacks of poker chips, abilities and actions by dice. Mountains of dice. But due to the many manipulation options, you're not hopelessly at the mercy of dice luck, but always retain a certain degree of control. And all of this is pure gaming fun, especially for me in solo play.