The Ninth World: A Skillbuilding Game for Numenera is a very strange game, essentially implementing the construction of an RPG character as a game. The character is guided in different directions by different cards, improves basic skills, finds special abilities, and experiences adventures. But everything is very strongly abstracted. For me, the game is carried mainly by the consistent graphics and the fact that setup and gameplay are relatively quick. Solid upper midfield, I would say. But quite usable for 30-60 minutes of time. But definitely not a must-have. And for me already symptomatic of Loneshark Games: the manual leaves much to be desired. It is not as incomplete as that of Apocrypha, but some things you really only see after multiple readings. More care and blind testing could have really helped.